Creative Media Design

Please note the tariff points stated for this course are indicative. The tariff points for 2018 will be published by August 2017.

About this course

Entry year:
Course code:
Tariff points:
Art and Design
Three years full-time; six years part-time
Full-time, part-time
Programme leader:
Rod Dickinson
Key fact:
Our BA(Hons) Creative Media Design will develop your creative potential and give you the multidisciplinary, multiplatform skills demanded by tomorrow’s media industry.

Page last updated 12 June 2017


Why study BA(Hons) Creative Media Design?

Our new BA(Hons) Creative Media Design is for students who relish the exciting opportunities offered by rapidly developing technologies. You will enjoy the playful use of online media and being stretched and challenged - creatively, imaginatively, intellectually and technically.

This course pushes boundaries. Focusing on digital media for online, networked and mobile platforms, you will work on digital production tasks and nearly live briefs in all three years. Projects could involve mobile or location-based apps, physical computing or experimental video and photography, for contexts ranging from handheld devices to physical media installations for exhibitions.

You will be well placed to build a successful career in today's fast-moving media industry with excellent employment prospects following graduation.

Why study this course?

Excellent facilities are available on and off campus. You will have access to a range of technical facilities at Frenchay campus including bespoke computing suites equipped with industry-standard creative software, and areas for moving and still image production and editing.

Bristol is a hub for commercial and artistic media development and you will also benefit from the city's mix of creative experimentation, technological innovation and activism. Inspiration and collaboration are never far away.

We are not expecting formal production or programming skills. Multidisciplinary and multiplatform knowledge will be built during the degree.

Real-world experience

Work placements and internships are central. Our close links with Bristol's world-leading Pervasive Media Studio and Digital Cultures Research Centre, plus numerous cutting-edge companies, offer exciting opportunities for working and volunteering with cutting edge practitioners, practices and research. With projects built around nearly live briefs, and professional input at every stage, your study will have real-world application and relevance.

Where it can take you

Graduates have a growing number of careers open to them in digital design, viral and social media advertising, working for app and game developers or digital media production agencies.

Watch: The learning and teaching experience



Emphasis is placed on a creative approach, experimentation and critical reflection, providing opportunities for you to experience a range of media production techniques, processes, technologies and concepts.

The course has a number of strands, which progressively build your media production skills as well as your creative and critical development.

You will undertake both group and individual production work throughout the three years. In the final year, you will undertake self-directed work, culminating in an ambitious final project and a work placement.

Year one

You will study the following compulsory modules:

  • Convergent Media - interactive, multimedia moving and still image production for online and mobile distribution.
  • Media Archaeology - exploring the history of media and the physicality of media in project work and written work.
  • Media and Design Contexts - an introduction to locative computing, interface design and mobile web production.
  • Pervasive Media 1 - network culture and the nature of work in the digital age, theory and application.

Year two

You will study the following compulsory modules:

  • Pervasive Media 2 - designing location based mobile applications that explore interactive storytelling, mapping, game play and participation.
  • Interface and Experience Design - design for interaction, interfaces and user testing.
  • Media Enterprise and Environments - professional development, work placement and portfolio development.
  • Data Worlds - mobile app development and interactive video exploring the world of data.

Final year

You will study the following compulsory modules:

  • Creative Media Design Final Group Project
  • Creative Media Design Final Individual Project

You will also choose two from the following optional modules:

  • Games, Simulation and Media
  • Media and Culture Dissertation
  • Hardware Hacking

Please also note this structure is for the full-time course delivery only. For part-time delivery, the same modules will be studied. However, the structure will differ.

The University continually enhances our offer by responding to feedback from our students and other stakeholders, ensuring the curriculum is kept up to date and our graduates are equipped with the knowledge and skills they need for the real world. This may result in changes to the course. If changes to your course are approved, we will inform you.

Learning and Teaching

The Creative Media Design award is taught through workshops, lectures and discussion groups. You will be expected to contribute meaningfully and critically to you peer group, developing a high level of critical reflection that is informed by research and your growing knowledge of the subject area.

Throughout the course you will have access to experienced tutors and visiting professionals who will discuss your work with you and offer support, guidance and suggestions on how to develop your portfolio of work in readiness for employment.

For more details see our full glossary of learning and teaching terms.


A variety of assessment methods are used throughout the course, including essays, individual and group projects and group presentations. There are no exams. You will engage in written critical evaluation of your work where you are expected to critique and analyse and relate it to the broader context of media theory and creative practice.

Marks from modules at Levels two and three will contribute towards your overall degree classification.

For more details see our full glossary of assessment terms.



Bristol has a unique approach to media production, with a rich vein of media arts, innovation and activism. There are opportunities to work with companies in and around Bristol throughout the degree. Work experience will be available at a range of local companies and groups.

You will be encouraged and supported to take a work placement in Year two and there is an opportunity to take a work experience module. In Year three, you will embark on a range of self-initiated projects that may involve working with and for external organisations.

Study facilities

The course is part of UWE Bristol's School of Art and Design based at Frenchay campus. You will have access to a range of technical facilities at Frenchay including bespoke computing suites equipped with industry-standard creative software, and areas for moving and still image production and editing.

Find out more about UWE Bristol's facilities and resources.


Careers / Further study

This degree opens doors to a broad range of creative and rewarding careers. There is exceptional demand for our graduates. You could go on to a career as a web or app designer, digital media analyst, Graphical User Interface designer, multimedia or e-learning developer, usability expert or even digital artist.

Award-winning Careers Service

Our award-winning careers service helps you develop your employment potential through career coaching, a vacancy service for internships, placements, jobs, global opportunities, volunteering and community activity, plus support for entrepreneurial activity and access to employer events.

Creating employable students

UWE Bristol places strong emphasis on employability and skills development at every level. Through work placements, volunteering, study abroad and initiatives nurturing talent and innovation, you will have opportunities to gain valuable real world experience, allowing you to graduate with diverse career opportunities and a competitive place in the job market.

Visit our Employability pages to find out about careers, employers, real world experience and what our students are doing six months after graduating.


Full Time Course

FeesAmount (£)
International-Full Time-Annual (Per Year) Fee12500
International-Full Time-Module Fee (15 Credit)1563

Indicative Additional Costs

FeesAmount (£)
Additional Course Costs - Full Time - Home/EU - Indicative Maximum Cost Per year80
Optional Field Trip - (Maximum Cost)500

Supplementary fee information

The additional costs listed are those you could reasonably expect to incur during your studies and are for items not covered by the standard tuition fee. These could be materials, text books, travel, clothing, software or printing.

Further information about fees and funding.


Typical offers

  • Tariff points: 112
  • GCSE: For all applicants, Grade C or above, or Grade 4 under newly reformed GCSE grading, in English Language or equivalent. Please note the University does not accept Level two Key Skills, Functional Skills or Certificates in Adult Numeracy and Literacy as suitable alternatives to GCSEs.
  • A-level subjects: No specific subjects required. Points from A-Level General Studies and AS-Level subjects (not taken onto full A-Level) can be included towards a overall tariff. You must have a minimum of two A-Levels.
  • EDEXCEL (BTEC) Diploma: No specific subjects required.
  • Access: Achievement of the Access to HE Diploma; to include 15 level 3 credits at merit.
  • Baccalaureate IB: No specific subjects required.

Entry requirements

Please read the general information about entry requirements.

Due to the creative nature of the course, you will be considered on your own individual merit and potential to succeed. We may make different offers where appropriate to candidates who have a strong portfolio, or substantial relevant work/other experience and whose motivation and skills would enable them to succeed on the course. In your application, please give full details of any relevant work experience and qualifications (including modules and units).


You will be invited to submit a digital portfolio for review. This will be used in support of your application.

As a guide, staff are looking for you to demonstrate one or more of the following:

  • Digital media work (web sites, blogs, video production, photography or digital imaging)
  • A level of creativity and innovation in your work and ideas
  • Evidence of visual thinking and engagement with concepts and media theories
  • Experimentation with digital processes
  • An individualistic and curious approach to digital media production

If you don't meet the entry requirements of this course, you may be eligible for Foundation Year entry into this or other related degree courses.

How to apply

Please see the general information about applications.

For further information


UWE Main Campus

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