BA(Hons)

Creative Media Design

This course is open for applications.

About this course

Entry year:
2018/19
Course code:
0V53
Applications:
UCAS
Level:
Undergraduate
Tariff points:
112
Department:
Art and Design
Campus:
Frenchay
Duration:
Three years full-time; six years part-time
Delivery:
Full-time, part-time
Programme leader:
Rod Dickinson
Key fact:
This course develops your creative potential and gives you the multidisciplinary, multiplatform skills you’ll need to succeed in tomorrow’s media industry.

Page last updated 29 September 2017

Introduction

Why study creative media design?

Media design and production is rapidly shaping our lives and society. Studying creative media design allows you to explore this digital revolution and the cultural and political change it's creating.

You could get into online media, mobile or location-based apps, physical computing, experimental video and photography or media installations for exhibitions. This industry will stretch and challenge you - creatively, intellectually and technically.

Why UWE Bristol?

BA(Hons) Creative Media Design combines a creative and experimental approach to digital media production with the technological knowledge you need to realise ambitious ideas.

Focus on digital media for online, networked and mobile platforms and work on digital production tasks and nearly live briefs.

Develop your creative and artistic approach to digital production, combined with the fundamentals of ideation, visualisation, design, still and moving image creation, user testing and implementation.

Build your ability to research and evaluate the significance of current and emerging trends in creative media. Learn how to communicate your design vision compellingly to clients and future collaborators.

Make use of industry standard technical facilities, including bespoke computing suites equipped with creative software and areas for production and editing.

Bristol is a hub for commercial and artistic media development and you'll benefit from the city's mix of creative experimentation, technological innovation and activism. Inspiration and collaboration are never far away.

We don't expect you to have formal production or programming skills. You'll build multidisciplinary and multiplatform knowledge during the degree.

Gain practical experience through work placements and internships. Our close links with Bristol's Pervasive Media Studio and Digital Cultures Research Centre offer exciting opportunities for exploring new practices and research. Our partnership with e3 provides our students with work placements, case studies and opportunities to give presentations and pitches.

With projects built around nearly live briefs and professional input at every stage, your studies will have real-world relevance.

Showcase your work to talent scouts and potential employers at the final year Creative Industries Degree Show and graduate with an impressive portfolio of work.

Get ready for a successful career in today's fast-moving media industry, with excellent employment prospects following graduation.

Where can it take me?

Graduates have a growing number of careers open to them in digital design, viral and social media advertising, working for app and game developers or digital media production agencies.

Watch: The learning and teaching experience

Structure

Content

The optional modules listed are those that are most likely to be available, but they may be subject to change.

Year one

You will study:

  • Convergent Media
  • Media Archaeology
  • Pervasive Media 1
  • Media and Design Contexts

Year two

You will study:

  • Pervasive Media 2
  • Interface and Experience Design
  • Media Enterprise and Environments
  • Data Worlds.

Final year

You will study:

  • Creative Media Design Final Group Project
  • Creative Media Design Final Individual Project.

Plus two optional modules from:

  • Games, Simulation and Media
  • Dissertation
  • Hardware Hacking.

The University continually enhances our offer by responding to feedback from our students and other stakeholders, ensuring the curriculum is kept up to date and our graduates are equipped with the knowledge and skills they need for the real world. This may result in changes to the course. If changes to your course are approved, we will inform you.

This structure is for full-time students only. Part-time students study the same modules but the delivery pattern will be different.

Learning and Teaching

In your first year, you'll acquire skills in interactive, multimedia moving, still image production and interface design. You'll also study the driving contemporary issues at the heart of network culture, from DIY media and hacking to the nature of work in the digital age.

Building on the foundations in the first year, you'll go on to develop projects that explore storytelling, mapping, game play and participation alongside mobile app design and experience design. You'll focus on two major self-directed projects and could explore the internet of things with an optional dissertation.

We place emphasis on creative approach, experimentation and critical reflection, helping you experience a range of media production techniques, processes, technologies and concepts. Learn through workshops, lectures, individual and group production projects and discussion groups.

We expect you to contribute meaningfully to your peer group, developing critical reflection skills informed by research and your growing knowledge of the subject area.

Develop critical reflection skills informed by research and your growing knowledge of the subject area. Build real-world skills through self-directed work, culminating in an ambitious final project and a work placement.

Learn from practicing designers, technologists, media artists and researchers, with the conceptual, technical and professional skills to support a variety of approaches.

See our full glossary of learning and teaching terms.

Percentage of time spend in different learning activities, per year.

YearScheduled learning and teaching studyIndependent studyPlacement study% check
124%76%0%100%
224%76%0%100%
320%80%0%100%

Assessment

You can expect to be assessed through essays, individual and group projects and group presentations. There are no exams.

You'll write critical evaluations of your work, where you'll critique and analyse it, and relate it to the broader context of media theory and creative practice.

Marks from your second and final study year count towards your overall degree classification.

See our full glossary of assessment terms.

Percentage of time spend in different assessment methods, per year.

YearWritten exam assessmentCoursework assessmentPractical exam assessment% check
10%91%9%100%
20%100%0%100%
30%95%5%100%

Features

Placements

Students who get work experience tend to graduate with better degrees. Experience also hones your skills, industry knowledge and professional network, making you a sought after graduate.

Bristol has a rich vein of media arts, innovation and activism. You'll have opportunities to work with companies in and around Bristol throughout your degree.

A work placement is integral to the degree in the second year. In your final year, you'll complete self-initiated projects that may involve working with and for external organisations.

Get help to find your placement and support throughout from department staff and our award-winning careers service.

Study facilities

The course is offered by UWE Bristol's School of Art and Design, based at Frenchay campus.

Access technical facilities including bespoke computing suites equipped with industry-standard creative software, including the Adobe professional suite and a range of specialised software such as Unity and Phonegap, for moving and still image production and editing.

You'll use software and hardware including 360 degree photography and augmented reality with Vuforia and Unity. We also use App Furnace for making location based mobile apps.

A mix of traditional and hands-on learning environments helps you quickly take on essential knowledge and skills, standing you in good stead for your professional career.

Learn more about UWE Bristol's facilities and resources.

Careers

Careers / Further study

This degree opens doors to a range of creative and rewarding careers. There is exceptional demand for our graduates. You could go on to a career as a web or app designer, digital media analyst, graphical user interface designer, multimedia or e-learning developer, usability expert or even digital artist.

Get inspired

Our award-winning careers service will develop your employment potential through career coaching and find you graduate jobs, placements and global opportunities.

We can also help find local volunteering and community opportunities, provide support for entrepreneurial activity and get you access to employer events.

Visit our employability pages to learn more about careers, employers and what our students are doing six months after graduating.

Fees

Full Time Course

FeesAmount (£)
International-Full Time-Annual (Per Year) Fee12500
International-Full Time-Module Fee (15 Credit)1563

Indicative Additional Costs

FeesAmount (£)
Additional Course Costs - Full Time - Home/EU - Indicative Maximum Cost Per year80
Optional Field Trip - (Maximum Cost)500

Supplementary fee information

The additional costs listed are those you could reasonably expect to incur during your studies and are for items not covered by the standard tuition fee. These could be materials, text books, travel, clothing, software or printing.

Further information about fees and funding.

Entry

Typical offers

  • Tariff points: 112
  • GCSE: For all applicants, Grade C/4 or above in English Language or equivalent. Please note the University does not accept Level two Key Skills, Functional Skills or Certificates in Adult Numeracy and Literacy as suitable alternatives to GCSEs.
  • A-level subjects: No specific subjects required. Points from A-Level General Studies and AS-Level subjects (not taken onto full A-Level) can be included towards a overall tariff. You must have a minimum of two A-Levels.
  • EDEXCEL (BTEC) Diploma: No specific subjects required.
  • Access: Achievement of the Access to HE Diploma; to include 15 level 3 credits at merit.
  • Baccalaureate IB: No specific subjects required.

Entry requirements

Please read the general information about entry requirements.

Due to the creative nature of the course, you will be considered on your own individual merit and potential to succeed. We may make different offers where appropriate to candidates who have a strong portfolio, or substantial relevant work/other experience and whose motivation and skills would enable them to succeed on the course. In your application, please give full details of any relevant work experience and qualifications (including modules and units).

Portfolio

You will be invited to submit a digital portfolio for review. This will be used in support of your application.

As a guide, staff are looking for you to demonstrate one or more of the following:

  • Digital media work (web sites, blogs, video production, photography or digital imaging)
  • A level of creativity and innovation in your work and ideas
  • Evidence of visual thinking and engagement with concepts and media theories
  • Experimentation with digital processes
  • An individualistic and curious approach to digital media production

If you don't meet the entry requirements of this course, you may be eligible for Foundation Year entry into this or other related degree courses.

How to apply

Read more about undergraduate applications.

For further information

Unistats

UWE Main Campus

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