A couple of students outside using music equipment.

BSc(Hons)

Digital Media

This course is open for applications.

About this course

Entry year:
2018/19
Course code:
G451
Applications:
UCAS
Level:
Undergraduate
Tariff points:
120
Department:
Computer Science and Creative Technologies
Campus:
Frenchay
Duration:
Three years full-time; four years sandwich
Delivery:
Full-time
Programme leader:
Dr Dave Meckin
Key fact:
Build your professional portfolio by applying your problem solving and technical knowledge to real-world projects.

Page last updated 29 September 2017

Introduction

Why study digital media?

Design principles and delivery technologies underpin how we make and interact with creative content in an increasingly ubiquitous digital world. This includes movies and music, print and broadcast, commerce and interactive entertainment.

Digital media use is growing, ranging from screen-based systems and physical interaction to urban social networks and mobile commerce in the developing world.

There's also a growing demand for content creators and professionals who understand the digital landscape.

Why UWE Bristol?

BSc(Hons) Digital Media offers the chance to experience working with cutting edge technologies to create engaging digital experiences in a range of environments.

It introduces you to design contexts and development opportunities in use and on the horizon for digital media.

Learn the fundamentals of programming, web technologies and design and visualisation techniques. Explore rich media creation, multi-platform deployment, physical computing, testing and project management.

Develop a strong grounding in industry standard processes, technologies and their application.

Study the art and science of communication and develop an understanding of the ethical, commercial and legal environment the industry operates in.

Enhance your professional skills and experience and build your portfolio by working on live briefs with local businesses. Get involved with student-run projects with guidance from professional software developers.

Improve your industry knowledge and contacts through networking evenings with regional businesses and presentations from visiting professionals.

Graduate ready to succeed in your career as a content creator and developer.

Where can it take me?

Career opportunities range from roles in large corporations to smaller entrepreneurial start-ups.

Working at all stages of content creation, your options will range from designer, developer, creative technologist, project management and client handling to information architecture and user experience design.

Structure

Content

The optional modules listed are those that are most likely to be available, but they may be subject to change.

Year one

You will study:

  • Introduction to Web Platforms
  • Multimedia Studio
  • Web Design Studio
  • Graphic Design
  • Design In Context.

Year two

You will study:

  • User Experience
  • Data Schemas and Applications
  • Web Design Principles.

Plus one optional module from:

  • 3D Technologies for the Web
  • Intelligent Systems.

Placement year (if applicable)

If you study on the four year (sandwich) course, you'll spend a year away from the University on a work or study placement after year two.

Depending on which you choose, you'll either complete a placement learning or learning and development module.

See the Placements and Fees sections for more information.

Final year

You will study:

  • Creative Technologies Project
  • Interaction Design
  • Ethical and Professional Issues in Computing and Digital Media.

Plus optional modules (number dependent on your credit requirements) from:

  • Advanced Topics in Web Development 1
  • Advanced Topics in Web Development 2
  • Mobile Applications
  • Audio-Visual Production
  • Professional Experience
  • Entrepreneurial Skills
  • International Experience
  • Professional Development.

If you want to specialise in Web Development, Media Production, Creative Technology or UX Design, there are alternative modules specific to each pathway.

The University continually enhances our offer by responding to feedback from our students and other stakeholders, ensuring the curriculum is kept up to date and our graduates are equipped with the knowledge and skills they need for the real world. This may result in changes to the course. If changes to your course are approved, we will inform you.

Learning and Teaching

Develop knowledge and skills through computer-based practical work, theoretical discussion, classroom-based exercises and self-directed study.

Become skilled in the creation, development and deployment of interactive media for the web, and the ability to discuss the principles behind your work.

Gain skills in visual design, media technologies, programming fundamentals, web design and development. Build on these to design systems and interactions in the physical world.

Study core modules on Professional and Policy Issues, advanced web topics, development for mobile devices and 3D Modelling and Animation.

Take on a project where you research an area of interest and develop a digital media application, consolidating your knowledge and demonstrating your expertise.

Attend industry networking evenings to meet potential employers. Apply your skills and learn from industry coders and journalists tackling social issues on Mozilla hack days.

Get involved in UWE Bristol's enterprise societies or InnovEnterS. Past students have worked with students from other disciplines and won national business competitions.

Produce an online portfolio and apply your skills in industry. We run an online forum and jobs board with details of internships and summer placements.

Build up commercial experience alongside your studies, working on smartphone apps to website development and social media.

Boost your skills by taking advantage of placement opportunities and graduate ready for work.

See our full glossary of learning and teaching terms.

Percentage of time spend in different learning activities, per year:

YearScheduled learning and teaching studyIndependent studyPlacement study% check
131%69%0%100%
224%76%0%100%
319%81%0%100%

Assessment

You'll be assessed through a mix of practical coursework and exams on most modules.

See our full glossary of assessment terms.

Percentage of time spend in different assessment methods, per year:

YearWritten exam assessmentCoursework assessmentPractical exam assessment% check
110%77%13%100%
225%64%11%100%
310%79%11%100%

Features

Professional accreditation

The course is accredited as initially meeting the educational requirements for Chartered Information Technology Professional (CITP) and partially fulfilling the educational requirements for Chartered Scientist (CSci) registration.

Placements

Students who get work experience tend to graduate with better degrees. Experience also hones your skills, industry knowledge and professional network, making you highly employable on graduation.

If you study on the four year (sandwich) course, you'll spend a year away from the University on a work or study placement after year two.

There's a wide range of placement opportunities in the region. These include working with digital media, games and mobile developers or large branding companies.

Some of our students set up businesses during their placement year, based on their web, trans-media or mobile development ideas.

You'll get help to find your placement and support throughout from our Placement Team and award-winning careers service.

Fieldwork

You'll attend Bristol's Web Developer Conference, which was started by an ex-student.

You can also go on subsidized trips to places including Transmediale in Berlin, the Royal College of Art interim show, The Hong Kong Design Institute, the World VR Congress and Mozilla fest so you can hear the latest industry ideas.

Study facilities

Learn, collaborate and get creative in our modern facilities.

Hothouse and develop concepts for group projects in our digital media studio.

Design and test software in our well-equipped computer labs with dedicated servers and Windows, Linux and Unix based operating systems.

Create and edit digital media in our modern media studios at Bower Ashton Campus, where include video and sound recording studios and post-production facilities.

Access advanced video and audio equipment and software for 2D, 3D, animation and coding. Develop both production and post-production skills at technical workshops. 

Learn more about UWE Bristol's facilities and resources.

Careers

Careers / Further study

As a graduate, you'll have opportunities to work with organisations ranging from large corporations to smaller entrepreneurial start-ups.

You could work at all stages of content creation, with roles including designer, developer, creative technologist, project management and client handling to information architecture and user experience design.

Past students have gone on to work in software engineering, 3D work, motion graphics, web development and client handling in digital agencies.

Get inspired

Our award-winning careers service will develop your employment potential through career coaching and find you graduate jobs, placements and global opportunities.

We can also help find local volunteering and community opportunities, provide support for entrepreneurial activity and get you access to employer events.

Visit our employability pages to learn more about careers, employers and what our students are doing six months after graduating.

See also:

Prospects - careers in media and publishing

Fees

Full time course

FeesAmount (£)
Home/EU-Full Time-Annual (Per Year) Fee9250
Home/EU-Full Time-Module Fee (15 Credit)1156
International-Full Time-Annual (Per Year) Fee12750
International-Full Time-Module Fee (15 Credit)1594
Offshore-Full Time-Annual (Per Year) Fee9250
Offshore-Full Time-Module Fee (15 Credit) 1156

Full time course with placement year

FeesAmount (£)
Home/EU-Sandwich-Annual (Per Year) Fee9250
Home/EU-Sandwich-Full Annual Fee Following Placement Year9250
Home/EU-Sandwich-Module Fee (15 Credit)1156
Home/EU-Sandwich-Placement Year Fee1156
Home/EU-Sandwich-Reduced Annual Fee Following Placement Year8094
International-Sandwich-Annual (Per Year) Fee12750
International-Sandwich-Full Annual Fee Following Placement Year12750
International-Sandwich-Module Fee (15 Credit)1594
International-Sandwich-Placement Year Fee1594
International-Sandwich-Reduced Annual Fee Following Placement Year11156
Offshore-Sandwich-Annual (Per Year) Fee9250
Offshore-Sandwich-Full Annual Fee Following Placement Year9250
Offshore-Sandwich-Module Fee (15 Credit)1156
Offshore-Sandwich-Placement Year Fee1156
Offshore-Sandwich-Reduced Annual Fee Following Placement Year8094

Indicative Additional Costs

FeesAmount (£)
Additional Course Costs - Full Time - Home/EU - Indicative Maximum Cost Per year150

Supplementary fee information

Your overall entitlement to funding is based on how long the course is that you're registered on. Standard funding is allocated based on the standard number of years that your course lasts, plus one additional year.

You'll apply for funding each year that you study and Student Finance will take into account how long the course is in each year that you apply. So if you register for the four year course and then transfer to the three year course, the number of years you can apply for funding will change. Student Finance will reassess your funding based on how many years you have been in study, not just those years for which you received student finance.

Always seek advice before taking any action that may have implications for your funding.

Learn more about funding.

Additional costs

This refers to items you could need during your studies that aren't covered by the standard tuition fee. These could be materials, textbooks, travel, clothing, software or printing.

Learn more about costs.

Entry

Typical offers

  • Tariff points: 120
  • GCSE: For all applicants, Grade C/4 or above in English Language and Mathematics, or equivalent. Please note the University does not accept Level 2 Key Skills, Functional Skills or Certificates in Adult Numeracy and Literacy as suitable alternatives to GCSEs.
  • A-level subjects: No specific subjects required. Points from General Studies and AS-Level subjects (not taken onto full A-Level) can be included towards the overall tariff. You must have a minimum of two A-Levels.
  • Relevant subjects: If you have a closely related HNC, HND or Foundation Degree, you may apply for advanced entry onto the course.
  • EDEXCEL (BTEC) Diploma: No specific subjects required.
  • Access: Achievement of the Access to HE Diploma; to include 30 level 3 credits at merit.
  • Baccalaureate IB: No specific subjects required.

Entry requirements

If you don't meet the entry requirements of this course, you may be able to apply for Foundation year entry into this or related degree courses.

Read more about undergraduate entry requirements.

UWE Bristol's International College
If you don't meet the academic or English language requirements to study this course, you can qualify by completing preparatory study at our International College.

How to apply

Read more about undergraduate applications.

For further information

Unistats

UWE Main Campus

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