
BSc(Hons) Creative Music Technology
This course is open for applications.
99% of Music students are satisfied with the teaching of their course overall.Guardian League Table 2027
Craft your sound and develop your artistic identity in music composition, production and sound design. Broaden your musical, technical and enterprising skills for careers that disrupt the music and creative industries.
About
Why study creative music technology?
The UK's fast-paced music and creative industries are world leading, in high demand, and rapidly changing. Technology drives this exciting transformation, unlocking endless possibilities for innovation.
Accredited by Joint Audio and Media Education Support (JAMES), our BSc(Hons) Creative Music Technology degree develops your passion of music and sound into skills to disrupt the industry.
Whether you're a composer, instrumentalist, singer, songwriter, producer, DJ or sound artist, you'll develop your core creative skills across a range of contexts on our core music making and sound design modules.
Meanwhile, on our optional engineering, live, coding and research modules, you'll gain a deep technical and critical understanding of the studio, stage, software and beyond. Where you'll collaborate with students of our BSc(Hons) Audio and Music Technology degree and students across the university.
Why UWE Bristol?
Immerse yourself in creative opportunities on and off campus in our extensive, bespoke studios and live facilities. Join professionally led bands and ensembles through our celebrated Centre for Music. Gig and work in countless venues across Bristol, a city with a strong reputation for its music and media scene.
Our teaching staff combine academic expertise with years of industry experience, ensuring your learning is grounded and relevant. You'll also gain professional experience through shadowing opportunities, placements, portfolio projects, and career planning modules designed to help you launch your future.
Where can it take me?
The music and creative sectors are a huge part of the UK economy and global industries with job opportunities across the world. As a graduate, you could go on to work in a wide range of roles.
You could release your own music as an artist, composer, DJ or producer, or become a sound designer, recording engineer, or work in events management, publishing, and music licensing.
Welcome to the School of Computing and Creative Technologies at UWE Bristol
Entry
Typical offers
You will need to meet the following Level 2 requirements:
- GCSE: Grade C/4 in English and Mathematics, or equivalent.
In addition to the above Level 2 qualifications, you'll need to achieve the published tariff points from your Level 3 studies prior to entry. Below is an indicative list of the main qualification types. However, we will consider any Level 3 qualifications towards meeting our entry requirements.
- Tariff points: 112
- Contextual tariff: See our contextual offers page.
- English Language Requirement:
International and EU applicants are required to have a minimum overall IELTS (Academic) score of 6.0 with 5.5 in each component (or approved equivalent*).
*The University accepts a large number of UK and International qualifications in place of IELTS. You can find details of acceptable tests and the required grades you will need in our English language section.
- A-level subjects: Music or Music Technology preferred.
- BTEC: Creative Media Production, Music or Music Technology preferred.
For information on required Guided Learning Hours please see our minimum entry requirements page.
- Access:
No specific subjects required.
- Baccalaureate IB:
A minimum grade of 5 in Higher Level Music preferred. We accept the IB Career-related Programme in conjunction with other Level 3 qualifications.
- Irish Highers: Higher Level in Music preferred.
- Welsh Baccalaureate: We accept tariff points achieved from the Advanced Skills Baccalaureate Wales in conjunction with other Level 3 qualifications.
- Cambridge Technical: No specific subjects required.
- T Levels: No specific subjects required.
Entry requirements
International applicants
If you're applying to UWE Bristol from another country or region, visit the international study pages for tailored application information.
If you're applying to study at UWE Bristol and require additional support to meet our English language requirements, you may be able to attend one of our pre-sessional English courses. Read more about our Pre-Sessional English Programme.
Read more about entry requirements.
How to apply
Read more about undergraduate applications.
Read more about international applications and key international deadline dates.
For further information
- Email:
UK applicants
Admissions@uwe.ac.ukInternational/EU applicants
International@uwe.ac.uk - Telephone:
UK applicants
+44 (0)117 32 83333International/EU applicants
+44 (0)117 32 86644
Structure
Content
You'll study:
Music in Practice
This module will help you develop music-making skills while building your understanding of diverse musical practices and contexts. You'll explore composition, performance and creative experimentation, drawing on both familiar and unfamiliar approaches to music. Topics may include music theory, sound theories, composing with technology, performance practices, music histories and cultural contexts. Through reflective creative work, you'll strengthen your compositional skills, develop confidence in your individual practice and enhance your understanding of how music operates within different communities, cultures and professional settings.
Music Production
This module introduces the technical and creative foundations of audio production. Working individually, you'll explore audio processes such as synthesis, sampling, digital signal processing, recording, mixing and sound design. Topics may include digital audio workstations, MIDI sequencing, software and hardware synthesisers, recording techniques and mastering approaches. You'll also investigate the historical and industry contexts that shape contemporary production practice. Through practical experimentation and creative project work, you'll build the technical knowledge and production skills that support further study and development across music and audio disciplines.
Studio Recording and Live Sound
This module introduces the principles and practices of sound engineering in studio and live environments. You'll develop practical skills in recording, reproduction, sound reinforcement and audio engineering, working with industry-standard technologies and processes. Topics may include microphones, mixers, acoustics, signal flow, analogue and digital audio, loudspeaker systems, recording techniques, compression, equalisation and health and safety. Alongside technical knowledge, you'll strengthen your communication and collaborative skills through project work, gaining experience that will support further study and future opportunities in music production, live sound and audio industries.
Science of Sound
This module will introduce you to the science and technologies behind music and audio practice. You'll explore the physics of sound, acoustics, psychoacoustics, electroacoustics and digital audio, developing an understanding of how sound is generated, represented and perceived. Topics may include amplitude, decibels, sound pressure, sampling theory, analogue-to-digital conversion, room acoustics and critical listening. Alongside building this technical foundation, you'll develop introductory academic research and reporting skills that will support further study and work within music technology.
Coding for Audio
In this module, you'll develop a fundamental understanding of digital audio and music technologies, exploring how audio tools are designed and created through programming and signal processing. You'll learn how sound is represented and manipulated in digital systems, studying topics such as synthesis, oscillators, filters, modulation, delay and effects processing. Alongside this, you'll build practical software development skills, including coding, debugging and working with data structures and functions. Through hands-on projects, you'll gain experience of developing audio processes for musical applications while building a foundation for more advanced audio technology and software development study.
You'll study:
Write, Produce, Release
In this module, you'll take a music project through the stages of writing, producing and releasing recorded work. You'll explore how creative ideas are developed into finished material, considering songwriting, arrangement, recording, production and presentation. Practical work will help you make informed artistic and technical decisions while responding to the needs of the project and its intended audience. You'll also examine the processes surrounding release, strengthening your ability to organise a project, communicate your creative identity and prepare music for public distribution.
Sound Design and Post Production
This module will introduce professional sound practices for film, television and games. You'll develop skills in recording, editing, mixing and sound design across two core areas. Film and television topics may include track-laying, dialogue, music and effects, processing, automation, delivery standards and post-synchronisation. Game-audio work may cover cues, sound-effect models, dynamic music, procedural and generative methods, parameter mapping, game engines, middleware and integration. Practical activity will help you create, process and deliver audio assets for different media contexts.
Optional modules:
You'll study two modules from:
- Live Technologies
- Audio Engineering
- Research and Practice in Creative Technology
- Creative Computing.
Placement year (if applicable)
If you study on the four year (sandwich) course, you'll spend a year away from the University on a work placement after Year two.
You'll complete Professional Experience module.
If you complete the sandwich placement year, Careers/Showcase module will only be available as an optional Final year module. If you don't complete the sandwich placement, year Careers/Showcase module will only be available as a Final year compulsory module.
See the Placements and Fees sections for more information.
You'll study:
Sound Design Showreel
This module will help you develop an original body of work in sound for screen and narrative media while building professional connections through collaboration with students from a range of disciplines. You'll expand your experience of media sound practice across areas such as film, television, animation, radio, podcasting, games and immersive media, including virtual and extended reality. Through masterclasses, practical activities and feedback on work in progress, you'll deepen your understanding of sound craft, strengthen your creative and technical skills, and develop a portfolio that supports your future career ambitions.
Careers/Showcase
This module will help you prepare for life after graduation by developing a clear professional identity and exploring a range of career pathways. You'll reflect on your skills, interests and ambitions while investigating employment opportunities, freelance and business ventures, further study options, and professional networks. Through workshops, discussions and career-focused activities, you'll learn how to present yourself professionally through CVs, portfolios and online platforms. Bringing together your final-year work, you'll develop the confidence to showcase your achievements to public audiences and take practical steps towards your graduate goals.
Music Portfolio
This module provides the opportunity to create a substantial portfolio of original compositions aligned with your own artistic interests and creative goals. You'll refine your compositional voice while exploring techniques and approaches relevant to your chosen area of practice. Topics may include harmony, orchestration, notation, electronic composition, sound design, generative methods and interactive experiences. As the portfolio develops, you'll learn how to plan and deliver an appropriate showcase, performance or installation. By the end of the module, you'll have strengthened both your creative practice and professional presentation skills.
Optional modules:
You'll study modules (the amount depending on credit requirements) from:
- Design and Fabrication
- Acoustics
- Research and Development
- Broadcast and Live Engineering
- Careers/Showcase.
The optional modules listed are those that are most likely to be available, but they may be subject to change.
If you complete the sandwich placement year, the Careers/Showcase module will only be available as an optional Final year module. If you don't complete the sandwich placement year, the Careers/Showcase module will only be available as a Final year compulsory module.
The University continually enhances our offer by responding to feedback from our students and other stakeholders, ensuring the curriculum is kept up to date and our graduates are equipped with the knowledge and skills they need for the real world. This may result in changes to the course. If changes to your course are approved, we'll inform you.
Learning and Teaching
Teaching mixes supervision, group work, discussions, practical workshops and individual tasks. Each year, you'll select optional modules to enhance your breadth of skills.
Year 1 is shared with BSc(Hons) Audio and Music Technology. It focuses on core music making practices including production, studio and live sound, alongside smaller technical fundamental modules.
Year 2 develops your music practice from writing to releasing, while adapting your skills to sound design for film, TV and games. Choose additional modules in engineering, live technologies, coding or research to enhance your technical and critical skills.
The Final year enables you to produce dissertation-sized portfolios of original music and sound design. Plus, an additional portfolio in either live broadcasting or research and development. This ensures you have industry-ready experience for a range of disciplines. You'll complete a bespoke career plan and advanced taught classes to complement your portfolios.
See our full glossary of learning and teaching terms.
Assessment
Each module is assessed individually with some involving group work. The style of assessment will be appropriate to your modules and their professional or industry contexts.
Across your modules, assessment will help you demonstrate a range of technical, creative, critical, professional, personal and practical skills and behaviours.
Most modules are assessed on practical work, in-class observations, student-staff discussion and project demonstration. Some involve reports or presentations. However, we accept a range of accessible alternative formats where appropriate.
There are no written exams.
Learn more about assessments.
Fees
Full-time; Sandwich course
Supplementary fee information
Please note, the above tuition fees for home students are charged in the first academic year of study but may increase in subsequent years for both new and continuing students. This increase will track the tuition fee cap which is determined by government and is expected to increase in line with inflation. UWE Bristol will likely maintain its fees for new and returning home students at the maximum permitted level for each year of study.
The placement year fee will also increase when the fee cap changes so please use the above placement year fee for indication purposes only.
Your overall entitlement to funding is based on how long the course is that you're registered on. Standard funding is allocated based on the standard number of years that your course lasts, plus one additional year.
You'll apply for funding each year that you study and Student Finance will take into account how long the course is in each year that you apply. So if you register for the four year course and then transfer to the three year course, the number of years you can apply for funding will change. Student Finance will reassess your funding based on how many years you have been in study, not just those years for which you received student finance.
Always seek advice before taking any action that may have implications for your funding.
Additional costs
This refers to items you could need during your studies that aren't covered by the standard tuition fee. These could be materials, textbooks, travel, clothing, software or printing.
Features
Professional accreditation
This course is accredited by JAMES, the education arm of the Association of Professional Recording Services (APRS) and the Music Producers Guild (MPG).
Placements
Students who get work experience tend to graduate with better degrees. Experience also hones your skills, industry knowledge and professional network, making you highly employable on graduation.
If you choose the four year (sandwich) course, you'll spend a year away from the University on a work placement after Year two.
Several local and national organisations actively recruit graduate and placement interns from our music technology courses.
We also actively support freelance and self-employed modes of work, to help prepare you for the independent nature of work in the creative industries.
You'll get help to find your placement and support throughout from staff within the course and our award-winning careers service.
Fieldwork
We arrange regular field trips to get exclusive behind the scenes from industry leaders across the country. Recent site visits include Pinewood Studios, NEP Broadcasting, Bristol Beacon and BBC Studios.
We hold concerts and events at venues across the city to showcase your music and work to the public and exclusive industry guests and alumni ready for you to network with.
We also maintain a regular posting board for one-off opportunities and collaborative projects with our community partners so you can gain valuable portfolio and professional experience alongside your studies while you have access to our outstanding studio facilities.
Study facilities
Experience professional performance spaces, recording studios, hardware synths consoles and controllers, mixing booths, Dolby Atmos suites, immersive research, extensive technical stores, and collaborative teaching labs.
Our facilities feature high-powered Apple computers, with industry-standard software including Logic, Ableton, MaxMSP, Waves and Adobe. We also support Windows and Apple personal computers.
As an AVID Learning Partner, you'll get full access to Pro Tools software, on and off campus.
Learn more about UWE Bristol's facilities and resources.
Take a personalised virtual tour of the Creative and Music Technology facilities and experience what a typical day could look like here for you.
Personalised virtual tour
There's no need to visit us in person to explore our facilities and campuses. Take a personalised virtual tour and discover it all for yourself from wherever you are.
Take a virtual tourCareers
Careers / Further study
Our Creative Music Technology graduates are highly sought after in the industry, in areas such as music, film, TV and games design. Thanks to our Careers and Showcase module, you'll be prepared for your future, whichever area you go into.
Many have found careers at the world's biggest audio, music, media, and technology companies. Previous graduates of our degrees have found career success in the following roles:
- Artists signed to XL Recording, Hospital Records and United Artists
- EMMY winning Foley Mixer at Wounded Buffalo
- RTS winning Sound Editor at BOOM Post
- BBC Radio 2 Young Folk Award finalist
- Radio Producer at BBC Radio 2
- Mastering Engineer at Sony / Extreme Music
- Senior Audio Designer at Rockstarr North
- Senior Audio Designer at Frontier Developments
- Post-Production Engineer at Pinewood Studios
- Film Editor at the BBC
- Producer at The Farm Group
- Artist Relations and PR Co-ordinator at Fender Instruments
- Event Manager at Bray Leino Events
- Live Sound Technician at Britannia Row
- Licensing Consultant at PRS for Music
- Catalogue and Artist Coordinator at InStyle Music.
Many have also become successful freelancers, blending multiple roles into a portfolio career. You can get specific freelance career advice from our award-winning careers and student ventures team.
The breadth of transferable skills our course covers allows graduates to go on to other creative and technology focused careers. These include events management, publishing and licencing, filmmaking, technical sales, audio visual (AV) installations, web design, consultancy, community engagement, teaching and academic research.
Some decide to continue study or undertake their own research projects at master's and doctoral level at UWE Bristol.Learn more about careers in the music and media industries through UK Music and Prospects.
Get inspired
Our award-winning careers service will develop your employment potential through career coaching and help to find you graduate jobs, placements and global opportunities.
We can also help find local volunteering and community opportunities, provide support for entrepreneurial activity and get you access to employer events.
Visit our employability pages to learn more about careers, employers and what our students are doing six months after graduating.
Life
Accommodation
An excellent range of options for all of the Bristol campuses and the city centre.
Bristol
A stunning city for student living with all the qualities to make you want to stay.
Sports, societies and activities
There is more to your experience here than study. Choose to make the most of it and try new things.
Health and Wellbeing
We provide support in the way you need it.
Campus and facilities
Discover our campuses and the wealth of facilities provided for our students.