Content
Year one
Focuses on creativity and gives you the creative tools to generate, test and explore your ideas. Projects are designed to encourage experimentation with ideas, processes and materials. You’ll work across all areas of Fashion Textiles, including textile print, knit, computer aided design (CAD), pattern cutting, garment construction –and the translation of your ideas from 2D – 3D.
Year two
Builds on the skills developed in year one. You'll further develop your understanding of industry standard protocols and approaches. This includes making skills, 2D – 3D skills, advanced garment analysis, computer aided design (CAD), market research and skills to support students holistic development.
Placement year (if applicable)
If you study on the four year (sandwich) course, you'll spend a year away from the University on a work placement after year two. See the Placements and Fees sections for more information.
Final year
You'll apply, build on and synthesise your previous learning and skills to develop an ambitious extended body of design and 2D or 3D work. You're encouraged to explore expanded and interdisciplinary approaches to the production of fashion and textiles. Your work will be guided by professional practice support.
This structure is for full-time students only. Part-time students study the same modules but the delivery pattern will be different.
The University continually enhances our offer by responding to feedback from our students and other stakeholders, ensuring the curriculum is kept up to date and our graduates are equipped with the knowledge and skills they need for the real world. This may result in changes to the course. If changes to your course are approved, we'll inform you.
"My course offered fantastic facilities, workshops and equipment to help me exercise my creativity and develop as a young designer. I started interning after I graduated, where I had the chance to work at London Fashion Week. I now work as a Junior Designer at Superdry." Emilia, Fashion Textiles graduate
Learning and Teaching
This practice-based course offers learning in design studios and technical resource centres. You’ll engage in individual projects and collaborative briefs, with on-campus studio sessions averaging two days a week.
Teaching methods include studio teaching, Design tasks, technical workshops, lectures, seminars, and tutorials. You’ll produce a range of outcomes, such as 2D Design Work, 3D garments, textile collections, technical sampling, sketchbooks, essays, reports, presentations, and CAD work.
After induction into technical workshops, you’ll be able to access resources independently and work on set briefs, creative tasks and projects.
You’ll explore graduate opportunities, develop enterprise skills, and participate in live projects, industry briefs, competitions, and placements. In the final year, you’ll develop a body of work tailored to your creative and professional interests.
Guest lecturers and industry experts provide professional input. You’ll get to showcase your work at high-profile events like our annual Degree Show, Graduate Fashion Week and London Fashion Week Digital.
See our full glossary of learning and teaching terms.
Study time
In a typical week in your first year, you could expect to be timetabled with academic and technical staff for an average of 12 hours, with the expectation that you'll also work on practice and assessment tasks through independent self-study for an additional 12-18 hours.
Assessment
There are no exams on this course and you'll be assessed through design-based course work, presentations, written assignments and research projects.
Learn more about assessments.