Close up of a music console.


Music Technology

Please note we are no longer offering this course to new applicants. If you would like information about our alternative course(s), please visit the MSc Creative Technology course page.

About this course

Entry year:
Course code:
Computer Science and Creative Technologies
One year full-time; two years part-time
Full-time; Part-time
Programme leader:
Dr Adrian Hull and Dr Tom Mitchell
Key fact:
Establish yourself as a highly proficient creative music technologist on this specially-developed Masters. Widely recognised as a vibrant hub for music and the Creative Industries, Bristol is an ideal place to study this rapidly expanding field and carve out your own niche within it.

Page last updated 13 June 2019


Creating music in the 21st century is intrinsically linked to technology, and there is a growing need for broad-based music technologists, who can embrace both the creative and technical aspects of making music in this fast shifting space.

Our uniquely-designed MSc Music Technology course is one of the few of its kind in the UK, and will equip you to work creatively at the cutting edge of digital music technology, either as a musician, composer, technologist or educator.

You'll learn how to create, apply and evaluate technological solutions within creative contexts, and gain the tools and experience to establish yourself as a sought-after and resilient music technologist.


You'll be immersed in an in depth and critical practice-based approach to creative innovation, while also studying the relevant history and theory, and specialising in your area of interest - whether that's composing and performing yourself, or working on the technology that makes those creative outcomes possible.

Being based in Bristol, one of the UK's most musical cities, and a hub for creative and technology companies, means you'll also get to tap into our many industry links - working on live briefs and developing your portfolio in our well-equipped music enterprise studios.

An eclectic, inspiring community

The course is aimed at a broad and diverse cohort, including music technology and music graduates with an interest in exploring creativity through technology, as well as graduates of subjects such as computing and engineering, with appropriate expertise in music. It is equally appropriate for creative practitioners with the right level of experience.



The optional modules listed are those that are most likely to be available, but they may be subject to change.

The full Master's course comprises of 180 credits divided into three 60 credits stages: Postgraduate Certificate, Postgraduate Diploma, and Masters. Students work incrementally through the three stages and must pass all modules at each stage in order to progress to the next.

You will complete the following compulsory modules:

  • Music Technology Toolkit - you will explore a variety of domains integral to modern music and technology including composition, algorithmic / procedural processes, human-computer interaction and sound recording.
  • Digital Connections - you will develop a comprehensive and interactive portfolio of work using modern design methods, techniques and tools for building a presence in the digital age.
  • Music Technology Research Practice - you will have the space and freedom to work towards a single research project, defining and addressing a research question using appropriate and robust research methods.
  • Creative Technologies Research - you will explore the range of research methods appropriate for conducting experiments and studies that produce conclusive findings within the creative and music technologies.
  • Creative Technologies Dissertation - you will work towards an extended, self-directed, supervised project forming the culmination of the MSc Music Technology.

In addition, you will also study two of the following optional modules:

  • Sonic Art
  • Audio for Games
  • Advanced Composition II
  • Software Development for Audio
  • Games Audio Programming
  • Advanced Performance.

The University continually enhances our offer by responding to feedback from our students and other stakeholders, ensuring the curriculum is kept up to date and our graduates are equipped with the knowledge and skills they need for the real world. This may result in changes to the course. If changes to your course are approved, we will inform you.

Learning and Teaching

This is a mixed theory and practice-based course, with a strong emphasis on your individual career development.

We will use a mix of teaching styles, including presentations, seminars, workshops, group work, supervision and live briefs. High-quality technical support, facilities, labs and studios will be available, and you will get to engage in collaborative projects through our links with national and international industry and cultural organisations.

You will be taught by highly accomplished tutors, from BAFTA-winning sound dubbing mixers, to classical composers and software engineers.

The course structure forms a well-balanced blend of subject-specific history and theory, complementing and contextualising creative practice. We also emphasise specialisation, so you can tailor the content towards the area of music technology you are most interested in - and develop your own distinct perspective on the music technology landscape.

For more details, see our full glossary of learning and teaching terms.

Study time

The course includes an average of six hours a week of structured lectures, workshops and other contact. As well as this, you will be expected to pursue your own self-directed study. This will be related to both projects and assessment goals, and to your chosen area of interest or expertise.

Full-time students are expected to study for 60 credits each term and commit sufficient time for personal investigations and project-directed outcomes for assessment.


We will use a range of assessment methods, focusing mainly on project-based, portfolio work - with viva exams to complement this.

For more details see our full glossary of assessment terms.


Study facilities

You'll create, perform and develop your portfolio in our well-equipped studios and performance spaces.

  • Compose and play music in a choice of four performance spaces, with options ranging from live to dead acoustics.
  • Record and mix audio in our recording studios with professional standard analogue and digital consoles.
  • Enhance, edit and mix music in our advanced surround mixing room, six control rooms or isolated booths.
  • Edit videos and audio in our video post room, equipped with industry-standard software including Pro Tools and Logic.

Find out more about the facilities and resources UWE Bristol has to offer.


Careers / Further study

The breadth of experience you will gain on this technological and creative Masters will put you in a strong position for finding work. The course has been developed in response to the growing need in the creative technologies sector for self-directed, multi-disciplinary people, who are technologically adept, but also have the analytical and creative skills to deal with new, and as yet unimagined, technologies and their uses.

You will be equipped for work in a variety of music technology contexts, from portfolio careers as a musician, composer, technologist or educator, to working in corporate environments. You will also be suited for work in creative areas where there is a heavy reliance on technology, such as film, theatre and the digital arts. Some graduates may also choose to go on to further study.

Award-winning careers service

Our award-winning careers service helps you develop your graduate employment potential through career coaching, a vacancy service for internships, placements, graduate jobs, global opportunities, volunteering and community activity plus support for entrepreneurs and access to employer events.


Full time course

FeesAmount (£)
Home/EU-Full Time-Award Fee7500
Home/EU-Full Time-Module Fee (15 Credit)625

Part time course

FeesAmount (£)
Home/EU-Part Time-Module Fee (15 Credit)625

Supplementary fee information

Further information about fees and funding.


Entry requirements

We normally require a 2:2 or above in a relevant degree such as; Music, Music Technology, Music Production, Audio, Engineering or Computing.

You may be required to submit a portfolio of work and/or attend an interview that will demonstrate your experience, ability and interest in both Music and Technology.

We can consider applicants who do not meet the normal entry requirements, but who do have relevant professional experience or qualifications. In your application, you should describe in detail your professional experience and qualifications.

English language support

If you meet the academic requirements but require additional support to take your language skills to the required level, you may be able to attend one of our pre-sessional English courses. Students who successfully complete the pre-sessional course can progress onto their chosen degree course without retaking an IELTS or equivalent.

Read more about our Pre-Sessional English Programme.

For further information

Back to top