Two students using a piano keyboard attached to a computer

BSc(Hons)

Creative Music Technology

This course is open for applications.

About this course

Entry year:
2020/21
Course code:
WJ39
Applications:
UCAS
Level:
Undergraduate
Tariff points:
112
Department:
Computer Science and Creative Technologies
Campus:
Frenchay
Duration:
Four years sandwich; three years full-time
Delivery:
Full-time; sandwich
Study abroad:
Yes
Programme leader:
Dr Maxwell Davies
Key fact:
Develop and refine your creative process using inspiration from past and present composers. Express and apply this in different areas using a broad range of techniques and technologies. Recognised as the 'most musical city' in the UK (per capita) it is a fantastic place to study all genres of music.

Page last updated 23 October 2019

Introduction

Why study creative music technology?

Music as an art form evolves constantly, with practitioners taking inspiration from composers and artists past and present and developing future sounds.

New technologies and techniques allow us to express our creativity in more ways than ever. These ideas can be applied to live performances, to music for film or computer games.

Musicians who understand the creative process and how to work within technical boundaries are well-equipped to build careers in this exciting industry.

If you're a performing musician, or a composer/producer, or both, with a basic understanding of technologies involved in the creative arts and a desire to develop your craft and expand your knowledge and practice into different areas of the audio sector, you'll find this course rewarding.

Why UWE Bristol?

BSc(Hons) Creative Music Technology is accredited by JAMES, the education arm of the Association of Professional Recording Services (APRS) and the Music Producers Guild (MPG).

Explore composers and artists past and present, taking inspiration from Bach to Boulez, The Beatles to Hans Zimmer.

Refine and define your own creative process. Develop programming skills and learn how to enhance the sound and quality of audio using technology. 

Study composition and enhance your formal musical training in music theory and performance. Get involved with inspiring musical projects in the community, for schools and with local media companies.

Perform in events organised by our celebrated Centre for Music. Activities range from big band, to chamber ensembles and a full symphony orchestra.

Gain valuable real-world experience and a professional portfolio through a series of placements that prepare you for a career in the music industry.

Where can it take me?

As a graduate, choose from careers in composition, performance, production and concert management, as well as audio and sound engineering.

You'll also be suited for work in creative areas where there is a heavy reliance on technology such as film, theatre and the arts.

Read how Creative technology alumni, Jack Cookson entered the BBC Radio 2 Young Folk Artist of the Year competition early in 2016. Just a few months later he was performing in the final at the Royal Albert Hall.

Accreditations and partnerships:

Structure

Content

The optional modules listed are those that are most likely to be available, but they may be subject to change.

Year one

You will study:

  • Introductory Audio Programming
  • Exploring Music
  • Audio Engineering
  • Audio Technology
  • Introduction to Composition.

Year two

You will study:

  • Advanced Composition.

Plus, three optional modules from:

  • Research and Practice in Music Technology
  • Audio Recording
  • Audio Process Design and Implementation
  • Applied Audio Systems
  • Mobile and Physical Computing.

Placement year (if applicable)

If you study on the four year (sandwich) course, you'll spend a year away from the University on a work placement after Year two.

You'll complete the Professional Experience module.

See the Placements and Fees sections for more information.

Final year

You will study:

  • Music Technology Project.

Plus, two optional modules from:

  • Advanced Composition II
  • Advanced Performance Recital
  • Sonic Art.

Plus, optional modules (the number depending on credit requirements) from:

  • Professional Experience or International Experience or Professional Development
  • Live Sound
  • Audio Post Production
  • Instrument Recording Investigation
  • Audio For Game
  • Software Development for Audio
  • Game Audio Programming
  • Architectural Acoustics.

The University continually enhances our offer by responding to feedback from our students and other stakeholders, ensuring the curriculum is kept up to date and our graduates are equipped with the knowledge and skills they need for the real world. This may result in changes to the course. If changes to your course are approved, we will inform you.

Learning and Teaching

Work together in small groups on the Composition and Performance modules, and join larger classes of students studying music technology for other subjects.

Discuss difficult concepts with friends and colleagues in pairs and small teams. Learn through hands-on, practical studio and computer lab sessions so you can process theory and principles more easily.

Develop a foundation of skills in music and computing and build your creative skills as a composer and performer. Work on your programming skills backstage and in the studio.

Study acoustics and recording in depth and grow an appreciation of audio for video and film.

Choose modules that allow you to specialise in your areas of interest. Take on an individual final year project, showcasing your composition.

Play and perform a range of musical styles at our celebrated Centre for Music. We have a thriving Symphony Orchestra, Big Band, Brass Consort, Chamber Orchestra, Contemporary Music Group, Chamber Choir and the University Singers.

Attend industry talks from visiting professionals, including TV and film sound recordists and composers from the BBC.

See our full glossary of learning and teaching terms.

Approximate percentage of time you'll spend in different learning activities*:

YearScheduled learning and teaching studyIndependent studyPlacement study
129%71%0%
224%76%0%
317%83%0%

*Calculated from compulsory and optional modules (where applicable) each year

Showcase your work

Demonstrate your work at the annual degree show.

Past exhibits include music composed for film and computer games.

Assessment

Each module is assessed individually. The style of assessment will be appropriate to the modules and help you develop a range of technical, creative and practical skills.

Some modules are assessed entirely on practical work and in-class tests while others are assessed through written assignments and end of module exams.

See our full glossary of assessment terms.

Approximate percentage of marks awarded by each assessment method*:

YearWritten exam assessmentCoursework assessmentPractical exam assessment
126%51%23%
231%63%6%
36%71%23%

*Calculated from compulsory and optional modules (where applicable) each year

Features

Professional accreditation

This course is accredited by JAMES, the education arm of the Association of Professional Recording Services (APRS) and the Music Producers Guild (MPG).

Placements

Students who get work experience tend to graduate with better degrees. Experience also hones your skills, industry knowledge and professional network, making you highly employable on graduation.

If you choose the four year (sandwich) course, you'll spend a year away from the University on a work placement after Year two.

Past students have worked in composition, library music or as session musicians with organisations including the BBC, Dolby and Acoustic Design.

You'll get help to find your placement and support throughout from department staff and our award-winning careers service.

Fieldwork

We arrange trips to the Dolby Labs so you can experience the latest in feature film surround sound formats.

You'll also get to explore technology and sound systems behind the scenes on trips to locations such as BBC Studios and the Albert Hall.

To inspire your creativity, we arrange trips to performances such as the Welsh National Opera.

We encourage students to get involved on projects with local organisations. Our students have worked with the BBC composing music for wildlife programmes and audio for food festivals, and producing podcasts for the Natural History Museum.

Study facilities

Create and perform in our well-equipped studios and performance spaces.

Compose and play in a choice of four performance spaces with both live to dead acoustics.

Record and mix audio in our recording studios with professional standard analogue and digital consoles.

Enhance, edit and mix music in our advanced surround mixing room, six control rooms and isolated booths. 

Edit videos and audio in our video post room equipped with industry standard software like Pro Tools and Logic.

A mix of traditional and creative learning environments will enable you to learn essential knowledge and real-world skills, standing you in good stead for your professional career.

Learn more about UWE Bristol's facilities and resources.

Careers

Careers / Further study

As a graduate, you'll be able to create professional quality music and sound in both live and studio environments.

Career opportunities are available in performance, production and concert management, as well as audio and sound engineering.

You'll also be suited for work in creative areas where there is a heavy reliance on technology such as film, theatre, and the arts.

Get inspired

Our award-winning careers service will develop your employment potential through career coaching and find you graduate jobs, placements and global opportunities.

We can also help find local volunteering and community opportunities, provide support for entrepreneurial activity and get you access to employer events.

Visit our employability pages to learn more about careers, employers and what our students are doing six months after graduating.

Fees

Full time course

FeesAmount (£)
Home/EU-Full Time-Annual (Per Year) Fee9250
Home/EU-Full Time-Module Fee (15 Credit)1156
International-Full Time-Annual (Per Year) Fee13500
International-Full Time-Module Fee (15 Credit)1688
Offshore-Full Time-Annual (Per Year) Fee9250
Offshore-Full Time-Module Fee (15 Credit) 1156

Full time course with placement year

FeesAmount (£)
Home/EU-Sandwich-Annual (Per Year) Fee9250
Home/EU-Sandwich-Full Annual Fee Following Placement Year9250
Home/EU-Sandwich-Module Fee (15 Credit)1156
Home/EU-Sandwich-Placement Year Fee1156
Home/EU-Sandwich-Reduced Annual Fee Following Placement Year8094
International-Sandwich-Annual (Per Year) Fee13500
International-Sandwich-Full Annual Fee Following Placement Year13500
International-Sandwich-Module Fee (15 Credit)1688
International-Sandwich-Placement Year Fee1688
International-Sandwich-Reduced Annual Fee Following Placement Year11812
Offshore-Sandwich-Annual (Per Year) Fee9250
Offshore-Sandwich-Full Annual Fee Following Placement Year9250
Offshore-Sandwich-Module Fee (15 Credit)1156
Offshore-Sandwich-Placement Year Fee1156
Offshore-Sandwich-Reduced Annual Fee Following Placement Year8094

Indicative Additional Costs

FeesAmount (£)
Additional Course Costs - Full Time - Home/EU - Indicative Maximum Cost Per year165

Supplementary fee information

Your overall entitlement to funding is based on how long the course is that you're registered on. Standard funding is allocated based on the standard number of years that your course lasts, plus one additional year.

You'll apply for funding each year that you study and Student Finance will take into account how long the course is in each year that you apply. So if you register for the four year course and then transfer to the three year course, the number of years you can apply for funding will change. Student Finance will reassess your funding based on how many years you have been in study, not just those years for which you received student finance.

Always seek advice before taking any action that may have implications for your funding.

Learn more about funding.

Additional costs

This refers to items you could need during your studies that aren't covered by the standard tuition fee. These could be materials, textbooks, travel, clothing, software or printing.

Learn more about costs.

Entry

Typical offers

  • Tariff points: 112
  • A-level subjects: Music or Music Technology preferred.
  • EDEXCEL (BTEC) Diploma: Creative Media Production, Music or Music Technology preferred.
  • Access: No specific subjects required.
  • Baccalaureate IB: A minimum grade of 5 in Higher Level Music preferred.
  • Irish Highers: higher level in music preferred.
  • All applicants will also require:

  • GCSE subjects: Grade C/4 in English Literature or Language and Mathematics, or equivalent. We do not accept Level 2 Key Skills, Functional Skills or Certificate in Adult Numeracy and Literacy as alternatives to GCSEs.

We recognise the individual nature of each application and our typical offer should be viewed as a guide. UWE Bristol welcomes interest from applicants who may not have the standard entry requirements. We will consider evidence of your relevant personal, professional or educational experience where it demonstrates an ability and potential to succeed on the course. Please include details of any relevant experience in your application.

Entry requirements

Selection process

All applicants will be required to complete a SKYPE audition. For more details on the process, please visit our selection page.

International applicants

For country specific entry requirements please find your country on the Country Informationpages.

If you are applying to study at UWE Bristol and require additional support to meet our English language requirements, you may be able to attend one of our pre-sessional English courses. Read more about our Pre-Sessional English Programme.

Read more about entry requirements.

How to apply

Read more about undergraduate applications.

For further information

Unistats

UWE Main Campus

Full Time

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