Student using a computer connected to a mixing desk and other audio equipment.


Audio and Music Technology

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About this course

Entry year:
Course code:
Tariff points:
Computer Science and Creative Technologies
Three years full-time; four years sandwich
Programme leader:
Chris Nash
Key fact:
Develop advanced creative and technical skills and craft new technologies and practices on this leading JAMES accredited course.

Page last updated 16 August 2018


Why study audio and music technology?

New technologies and techniques are changing creative expression in music.

Today's audio and music industry whether studios, production companies, or tech firms look for practitioners who think outside the box but also know what goes on inside it.

Studying this field opens career pathways from musical practice and professional sound to acoustics and audio software development. It allows you to explore and influence technological and musical innovations to shape the future of audio.

Why UWE Bristol?

BSc(Hons) Audio and Music Technology receives both accreditation and acclaim from JAMES, the education arm of the Association of Professional Recording Services (APRS) and the Music Producers Guild (MPG).

They describe the course as 'amongst the best in the UK and of international standing'.

This course is ideal if you're passionate about music and the technology behind it, but don't necessarily have formal musical training or prior technical experience.

It allows you to explore and develop advanced knowledge, techniques and technologies for recording, production, musical expression, digital creativity, audio programming and the science of sound (acoustics and psychoacoustics).

Musical opportunities abound on and off campus, through our celebrated Centre for Music and countless venues, groups, studios and projects in one of the UK's most musical cities.

Gain valuable real-world experience and a professional portfolio through a series of placements that prepare you for a career in the music industry.

Where can it take me?

Learn from professionals and experts from the music, film/TV and technology industries and research, and prepare for a variety of careers in audio.

Choose from careers in audio and sound engineering as well as performance, composition and concert management. Work in creative areas where there is a heavy reliance on technology such as film, theatre and the arts. Apply your technical expertise with audio hardware and software companies, designing new musical instruments and digital technologies or as an acoustician, designing new spaces and concert halls.

Graduate destinations include the BBC, Allen&Heath, Focusrite/Novation, plus various studio and production houses worldwide. Get support for freelance careers through Impulse, our in-house music technology innovation and enterprise studio and bridge to professional practice.

Accreditations and partnerships:



The optional modules listed are those that are most likely to be available, but they may be subject to change.  

Year one

You will study:

  • Introductory Audio Programming
  • Audio Engineering
  • Audio Technology
  • Theory of Music
  • Exploring Music.

Year two

You will study:

  • Audio Process Design and Implementation.

Plus, three optional modules from:

  • Audio Recording
  • Applied Audio Systems
  • Mobile and Physical Computing
  • Research and Practice in Music Technology.

Placement year (if applicable)

If you study on the four year (sandwich) course, you'll spend a year away from the University on a work placement after Year two.

You'll complete a professional experience module.

See the Placements and Fees sections for more information.

Final year

You will study:

  • Music Technology Project.

Plus, at least two optional modules from:

  • Instrument Recording Investigation
  • Audio Post Production
  • Software Development for Audio
  • Live Sound.

Plus, optional modules from (the number depending on credit requirements):

  • Professional Experience or International Experience or Professional Development
  • Audio for Games
  • Sonic Art
  • Game Audio Programming
  • Advanced Performance
  • Advanced Composition II
  • Architectural Acoustics.

The University continually enhances our offer by responding to feedback from our students and other stakeholders, ensuring the curriculum is kept up to date and our graduates are equipped with the knowledge and skills they need for the real world. This may result in changes to the course. If changes to your course are approved, we will inform you.

Learning and Teaching

Getting to grips with new subjects can be demanding, but we aim to support you throughout your studies.

We take a practical approach that uses lab investigation and experiments to help you understand, explore and remember ideas more easily.

Develop a foundation of skills in music and computing and build your creative skills as a composer and performer. Work on your programming skills to extend your digital studio.

Discover the science and engineering of sound and study how instruments are engineered to produce their characteristic sound behaviour. Explore how a range of digital signal processing techniques are used for effects and synthesis.

Choose modules that allow you to specialise in your areas of interest. Undertake an individual final year project, a chance to delve into a specific area you're passionate about in depth.

Play and perform a range of musical styles at our celebrated Centre for Music.

Attend industry talks from visiting professionals, including TV and film sound recordists and composers from the BBC.

Join our Live Music Society and compete at its annual Battle of the Bands. Broadcast with fellow students on Hub Radio.

See our full glossary of learning and teaching terms.

Approximate percentage of time you'll spend in different learning activities*:

YearScheduled learning and teaching studyIndependent studyPlacement study

*Calculated from compulsory and optional modules (where applicable) each year

Showcase your work

Show your final year projects at the annual degree show.

Past exhibits include music and audio processing software and musical performances.


Each module is assessed individually. The style of assessment will be appropriate to the modules and help you develop a range of technical, creative and practical skills.

Some modules are assessed entirely on practical work and in-class tests while others are assessed through written assignments and end of module exams.

See our full glossary of assessment terms.

Approximate percentage of marks awarded by each assessment method*:

YearWritten exam assessmentCoursework assessmentPractical exam assessment

*Calculated from compulsory and optional modules (where applicable) each year


Professional accreditation

This course is accredited by JAMES, the education arm of the Association of Professional Recording Services (APRS) and the Music Producers Guild (MPG).


Students who get work experience tend to graduate with better degrees. Experience also hones your skills, industry knowledge and professional network, making you highly employable on graduation.

If you study on the four year (sandwich) course, you'll spend a year away from the University on a work placement after Year two. We also actively support freelance and self-employed modes of work, to help prepare you for the increasingly contract-based nature of work in the audio industry.

Past students have worked with national orchestras. Others have worked in acoustics, recording and post-production studios for the BBC, Dolby and Acoustic Design. Several leading tech firms, such as Focusrite/Novation, Allen&Heath and ROLI/JUCE actively recruit graduates and interns from the course.



We arrange trips to the Dolby Labs and other technology pioneers, so you can experience the latest in emerging tools and formats.

You'll also get to explore technology and sound systems behind the scenes on trips to locations such as BBC Studios and the Albert Hall.

We encourage students to get involved on projects with local organisations. Our students have worked with the BBC composing music for wildlife programmes and producing audio for festivals and radio, podcasts for the Natural History Museum and recordings for local industry partners and venues.

Study facilities

Create and enhance music in our well-equipped studios and performance spaces.

Compose and play in a choice of four performance spaces with options ranging from live to dead acoustics.

Record and mix audio in our studios with professional standard analogue and digital consoles.

Mix music in our advanced surround mixing room, six control rooms and isolated booths.

Edit videos and audio in our video post room, equipped with industry standard software like Pro Tools and Logic.

A mix of traditional and creative learning environments will enable you to learn essential knowledge and real-world skills, standing you in good stead for your professional career.

Learn more about UWE Bristol's facilities and resources.


Careers / Further study

As a graduate, you'll have a clear understanding of the role of technology in music and be able to use a range of modern technologies.

Career opportunities are available in performance, production and concert management, as well as audio and sound engineering.

You'll be suited for work in creative areas where there is a heavy reliance on technology such as film, theatre and the arts.

Your technical expertise will also prepare you for designing new audio tools and systems, with leading music software developers and technology makers and careers in research and development.

Get inspired

Our award-winning careers service will develop your employment potential through career coaching and find you graduate jobs, placements and global opportunities.

We can also help find local volunteering and community opportunities, provide support for entrepreneurial activity and get you access to employer events.

Visit our employability pages to learn more about careers, employers and what our students are doing six months after graduating.

Read how Josh won a week's scholarship in Berlin, being tutored by acclaimed audio engineers, DJs and producers. 


Full time course

FeesAmount (£)
Home/EU-Full Time-Annual (Per Year) Fee9250
Home/EU-Full Time-Module Fee (15 Credit)1156
International-Full Time-Annual (Per Year) Fee12750
International-Full Time-Module Fee (15 Credit)1594
Offshore-Full Time-Annual (Per Year) Fee9250
Offshore-Full Time-Module Fee (15 Credit) 1156

Full time course with placement year

FeesAmount (£)
Home/EU-Sandwich-Annual (Per Year) Fee9250
Home/EU-Sandwich-Full Annual Fee Following Placement Year9250
Home/EU-Sandwich-Module Fee (15 Credit)1156
Home/EU-Sandwich-Placement Year Fee1156
Home/EU-Sandwich-Reduced Annual Fee Following Placement Year8094
International-Sandwich-Annual (Per Year) Fee12750
International-Sandwich-Full Annual Fee Following Placement Year12750
International-Sandwich-Module Fee (15 Credit)1594
International-Sandwich-Placement Year Fee1594
International-Sandwich-Reduced Annual Fee Following Placement Year11156
Offshore-Sandwich-Annual (Per Year) Fee9250
Offshore-Sandwich-Full Annual Fee Following Placement Year9250
Offshore-Sandwich-Module Fee (15 Credit)1156
Offshore-Sandwich-Placement Year Fee1156
Offshore-Sandwich-Reduced Annual Fee Following Placement Year8094

Indicative Additional Costs

FeesAmount (£)
Additional Course Costs - Full Time - Home/EU - Indicative Maximum Cost Per year150

Supplementary fee information

Your overall entitlement to funding is based on how long the course is that you're registered on. Standard funding is allocated based on the standard number of years that your course lasts, plus one additional year.

You'll apply for funding each year that you study and Student Finance will take into account how long the course is in each year that you apply. So if you register for the four year course and then transfer to the three year course, the number of years you can apply for funding will change. Student Finance will reassess your funding based on how many years you have been in study, not just those years for which you received student finance.

Always seek advice before taking any action that may have implications for your funding.

Learn more about funding.

Additional costs

This refers to items you could need during your studies that aren't covered by the standard tuition fee. These could be materials, textbooks, travel, clothing, software or printing.

Learn more about costs.


Students starting this course in September 2018 should follow this link to view their joining instructions.

We automatically send a message via your Welcome website plus an email to notify you once your joining instructions are available. It is important that you regularly check your Welcome website for new messages about your Registration and Enrolment. If you have not received the email please contact our Applicant Experience Team by email at so we may check that we have the correct address.

For more information about joining the University, please see our New Students pages.

Typical offers

  • Tariff points: 112
  • GCSE: For all applicants, Grade C/4 or above in English Language and Mathematics, or equivalent. Please note the University does not accept Level 2 Key Skills, Functional Skills or Certificates in Adult Numeracy and Literacy as suitable alternatives to GCSEs.
  • A-level subjects: Music or Music Technology preferred or any of: Biology, Chemistry, Computing/Computer Science, Design and Technology, Electronics, Engineering, ICT, Maths, Further Maths, Physics, Statistics. You can include points from A-Level General Studies and AS-Level subjects (not taken onto full A-Level) towards overall tariff. You must have at least two A-Levels.
  • EDEXCEL (BTEC) Diploma: Creative Media Production, Music or Music Technology preferred; or Aeronautical Engineering, Applied Science, Construction and the Built Environment, Electrical/Electronic Engineering, Engineering, Land-based Technology, Manufacturing Engineering, Mechanical Engineering, or Operations and Maintenance Engineering.
  • Access: Achievement of the Access to HE Diploma; to include 30 level 3 credits at merit, of which 15 credits must be from Science or Technology subjects.
  • Baccalaureate IB: A minimum grade of 5 in higher level Music preferred, or Biology, Chemistry, Computer Science, Design Technology, Physics, Environmental Systems and Societies, Information Technology in a Global Society, Maths.

Entry requirements

If you don't meet the entry requirements of this course, you may be able to apply for Foundation Year entry into this or related degree courses.

Read more about entry requirements.

UWE Bristol's International College

If you are an international student and do not meet the academic or English language requirements to study this course, you can qualify by completing preparatory study at our International College.

Offer Types

If you have not received your exam results, your offer from UWE Bristol will be conditional and will be subject to you achieving the tariff points/grades required for your course.

If you have already satisfied the academic entry requirements of your chosen course, you are likely to be made an unconditional offer. Please note that UWE Bristol will only make unconditional offers if you have already achieved your qualifications.

To make sure our applicants are academically prepared for when they start their studies at UWE Bristol, we do not make unconditional offers to those that are still studying their Level 3 qualifications (such as A levels, BTEC, Access or equivalent). We hope that this will encourage our applicants to value their academic achievements as much as we do.

How to apply

Read more about undergraduate applications.

For further information


UWE Main Campus

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