Content
The optional modules listed are those that are most likely to be available, but they may be subject to change.
Year one
You'll study:
- Graphic and Web Design Studio
- Introduction to Creative Coding
- Media Studio
- Principles of 3D Environments.
Year two
You'll study:
- Creative and Physical Computing
- Media Production
- User Experience.
Plus, you'll study one optional module from:
- Play and Games
- Research and Practice in Creative Technology
- Sound Design and Post Production.
Placement year (if applicable)
If you study on the four-year (sandwich) course, you'll spend a year away from the University on a work placement or study year abroad after year two.
During your placement year, you'll complete either the Professional Experience or International Experience module, as appropriate.
See the Placements and Fees sections for more information.
Final year
You'll study:
- Comprehensive Creative Technologies Project
- Design Enterprise Studio*.
*If you complete the sandwich year, you'll study a reduced credit version of this module.
Plus, one optional module from:
- Advanced Technologies
- Interaction Design.
The University continually enhances our offer by responding to feedback from our students and other stakeholders, ensuring the curriculum is kept up to date and our graduates are equipped with the knowledge and skills they need for the real world. This may result in changes to the course. If changes to your course are approved, we'll inform you.
Learning and Teaching
Develop your knowledge and skills through computer-based practical work, theoretical discussion, classroom-based exercises and self-directed study.
Become skilled in the creation, development and deployment of interactive media for the web, and the ability to discuss the principles behind your work.
Gain skills in visual design, media technologies, programming fundamentals, web design and development. Build on these to design systems and interactions in the physical world.
Study core modules on Professional and Policy Issues, advanced web topics, development for mobile devices and 3D Modelling and Animation.
Take on a project where you research an area of interest and develop a digital media application, consolidating your knowledge and demonstrating your expertise.
Get involved in enterprise activities. UWE Bristol Enterprise run a range of events, workshops, and support programmes throughout the year.
Produce an online portfolio and apply your skills in industry.
Build up commercial experience alongside your studies, working on smartphone apps to website development and social media.
See our full glossary of learning and teaching terms.
Assessment
You'll be assessed though practical coursework on most modules.
Learn more about assessments at UWE Bristol.