This course is open for applications
Page last updated 15 November 2024
Build your professional portfolio by applying your problem-solving skills and technical knowledge to real-world projects.
Design principles and delivery technologies underpin how we make and interact with creative content in an increasingly ubiquitous digital world. This includes movies and music, print and broadcast, commerce, and interactive entertainment.
Digital media use is growing, ranging from screen-based systems and physical interaction to urban social networks and mobile commerce in the developing world.
There's also a growing demand for content creators and professionals who understand the digital landscape.
BSc(Hons) Digital Media offers the chance to experience working with cutting-edge technologies to create engaging digital experiences in a range of environments.
It introduces you to design contexts and development opportunities in use and on the horizon for digital media.
Learn the fundamentals of programming, web technologies and design and visualisation techniques. Explore rich media creation, multi-platform deployment, physical computing, testing and project management.
Specialise in design and coding, web development, media production, games development and audio technology.
Develop a strong grounding in industry standard processes, technologies and their application.
Study the art and science of communication and develop an understanding of the ethical, commercial, and legal environment the industry operates in.
Enhance your professional skills and experience and build your portfolio by working on live briefs with local businesses. Get involved with student-run projects with guidance from professional software developers.
Improve your industry knowledge and contacts through networking evenings with regional businesses and presentations from visiting professionals.
Graduate ready to succeed in your career as a content creator and developer.
Career opportunities range from roles in large corporations to smaller entrepreneurial start-ups. Working at all stages of content creation, your options will range from designer, developer, creative technologist, project management and client handling to information architecture and user experience design.
The optional modules listed are those that are most likely to be available, but they may be subject to change.
You'll study:
You normally need to pass your foundation year before going into year one.
You'll study:
You'll study:
Plus, one of these optional modules:
If you study on the five-year (sandwich) course, you'll spend a year away from the University on a work placement or Study Year Abroad after year two.
During your placement year, you'll complete either the Professional Experience or International Experience module, as appropriate.
See the Placements and Fees sections for more information.
You'll study:
* If you complete the sandwich year, you'll study a reduced credit version of this module.
Plus one of the following optional modules:
The University continually enhances our offer by responding to feedback from our students and other stakeholders, ensuring the curriculum is kept up to date and our graduates are equipped with the knowledge and skills they need for the real world. This may result in changes to the course. If changes to your course are approved, we'll inform you.
Develop your knowledge and skills through computer-based practical work, theoretical discussion, classroom-based exercises and self-directed study.
Become skilled in the creation, development and deployment of interactive media for the web, and the ability to discuss the principles behind your work.
Gain skills in visual design, media technologies, programming fundamentals, web design and development. Build on these to design systems and interactions in the physical world.
Study core modules on Professional and Policy Issues, advanced web topics, development for mobile devices and 3D Modelling and Animation.
Take on a project where you research an area of interest and develop a digital media application, consolidating your knowledge and demonstrating your expertise.
Get involved in enterprise activities. UWE Bristol Enterprise run a range of events, workshops, and support programmes throughout the year.
Produce an online portfolio and apply your skills in industry. Build up commercial experience alongside your studies, working on smartphone apps to website development and social media.
See our full glossary of learning and teaching terms.
You'll be assessed through a mix of practical coursework and exams on most modules.
Learn more about assessments at UWE Bristol.
Students who get work experience tend to graduate with better degrees. Experience also hones your skills, industry knowledge and professional network, making you highly employable on graduation.
If you study on the four year (sandwich) course, you'll spend a year away from the University on a work placement after year two.
There's a wide range of placement opportunities in the region. These include working with digital media, games and mobile developers or large branding companies.
Some of our students set up businesses during their placement year, based on their web, trans-media or mobile development ideas.
You'll get help to find your placement and support throughout from our Placement Team and award-winning careers service.
Learn, collaborate and get creative in our modern facilities.
Hothouse and develop concepts for group projects in our digital media studio.
Design and test software in our well-equipped computer labs.
Access advanced video and audio equipment and software for 2D, 3D, animation and coding. Develop both production and post-production skills at technical workshops.
Take a personalised virtual tour of the Computer Science and Creative Technologies facilities and experience what a typical day could look like here for you.
An excellent range of options for all of the Bristol campuses and the city centre.
A stunning city for student living with all the qualities to make you want to stay.
There is more to your experience here than study. Choose to make the most of it and try new things.
We provide support in the way you need it.
Discover our campuses and the wealth of facilities provided for our students.
As a graduate, you'll have opportunities to work with organisations ranging from large corporations to smaller entrepreneurial start-ups.
You could work at all stages of content creation, with roles including designer, developer, creative technologist, project management and client handling to information architecture and user experience design.
Past students have gone on to work in software engineering, 3D work, motion graphics, web development and client handling in digital agencies.
Our award-winning careers service will develop your employment potential through career coaching and find you graduate jobs, placements and global opportunities.
We can also help find local volunteering and community opportunities, provide support for entrepreneurial activity and get you access to employer events.
Visit our employability pages to learn more about careers, employers and what our students are doing six months after graduating.
See also:
*The UK Government recently proposed that tuition fees for Home students will increase by 3.1% to £9,535 from 1st August 2025. This increase is subject to Parliamentary approval and the vote is expected to take place later this year.
Any tuition fee which is impacted by this change will be updated following approval.
Please see GOV.UK for further information.
Your overall entitlement to funding is based on how long the course is that you're registered on. Standard funding is allocated based on the standard number of years that your course lasts, plus one additional year.
You'll apply for funding each year that you study and student finance will take into account how long the course is in each year that you apply. So if you register for the five year course and then transfer to the four year course, the number of years you can apply for funding will change. Student finance will reassess your funding based on how many years you have been in study, not just those years for which you received student finance.
Always seek advice before taking any action that may have implications for your funding.
This refers to items you could need during your studies that aren't covered by the standard tuition fee. These could be materials, textbooks, travel, clothing, software or printing.
For information on required Guided Learning Hours please see our minimum entry requirements page.
If you exceed the entry requirements you may be eligible for BSc(Hons) Digital Media.
If you are an international student your recommended route of study for this degree is through our International College, which upon successful completion to the required level and with good attendance, guarantees entry to year one of the degree.
Read more about entry requirements.
Read more about undergraduate applications.